Akihabara, Tokyo |
Akihabara Crowd |
Akihabara is special because it’s the electronics capital of Japan. Games, Anime, Manga, and anything Japan related that pops in the mind probably exists in Akihabara. It's a small area, but the buildings are tall and the crowd is non-step at all times.
Tourist Hostel
Kanda River, Akihabara |
My plan for the Spa Hostel began with the idea of creating collages to represent a scene that I could picture happening in Tokyo. This was still only my third year in architecture, so I felt a little lost with all the freedom that came with studying in Tokyo. As a result, I decided that just being able to imagine some scenarios into pictures would help ease the transition.
The Events
Sento |
The Rutenburo was the second event that I collaged together. I figured having a natural outdoor bath that highlighted Japanese culture should be a big event. I also wanted connection between the Sento so the transition between the indoor and the outdoor was seamless. Thus I collaged together the sento as another event.
Eventually, I started working on combining the spaces so that they would work together to create one big space. I made simple mini models to get an idea for what the events would look in 3d space. This allowed for a clear understanding of how the spaces would fit together. After having an idea for how the spaces would go together, I started thinking about some of the other essential spaces that the hostel required. A dining area, a small shopping area, and housing was also added into the overall space of the 3 main events. These spaces were secondary because they would be revolving around the main idea of Japanese culture. I imagined the tourists that visited the hostel should have a traditional Japanese experience as the focal point for creating the architecture. So the openings that happen in the architecture also reflects how the residents could explore Tokyo from inside the hostel.
The Review
Tezuka-san from Tezuka Architects came to our Review. It was a bit overwhelming because he was a famous architect that made spaces like the Fuji Kindergarten which was very organically kids focused. One of the critiques that I received was my obsession with the events as being too focal, and not enough consideration in how the people actually interacted with the space. I described the spaces as a way to experience Tokyo, but I didn't explain the interaction between people sufficiently. However, it was a very good learning experience because I learned how important the people are in architecture. The freedom of movement in space is crucial to how people experience space. This gave me the idea that just having rectangular open spaces with openings was not the best option for space interaction. Having natural pathways that canopy's over important events probably would have improved the atmosphere for the hostel guests.
Eventually, I started working on combining the spaces so that they would work together to create one big space. I made simple mini models to get an idea for what the events would look in 3d space. This allowed for a clear understanding of how the spaces would fit together. After having an idea for how the spaces would go together, I started thinking about some of the other essential spaces that the hostel required. A dining area, a small shopping area, and housing was also added into the overall space of the 3 main events. These spaces were secondary because they would be revolving around the main idea of Japanese culture. I imagined the tourists that visited the hostel should have a traditional Japanese experience as the focal point for creating the architecture. So the openings that happen in the architecture also reflects how the residents could explore Tokyo from inside the hostel.
The Review
River Side Model |
Tezuka-san from Tezuka Architects came to our Review. It was a bit overwhelming because he was a famous architect that made spaces like the Fuji Kindergarten which was very organically kids focused. One of the critiques that I received was my obsession with the events as being too focal, and not enough consideration in how the people actually interacted with the space. I described the spaces as a way to experience Tokyo, but I didn't explain the interaction between people sufficiently. However, it was a very good learning experience because I learned how important the people are in architecture. The freedom of movement in space is crucial to how people experience space. This gave me the idea that just having rectangular open spaces with openings was not the best option for space interaction. Having natural pathways that canopy's over important events probably would have improved the atmosphere for the hostel guests.
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